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Thread Statistics | Show CCP posts - 5 post(s) |

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
69
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Posted - 2013.04.10 12:10:00 -
[1] - Quote
SMT008 wrote:...A range-buff (A buff to Torps VELOCITY, not flight time, please) to Torps probably wouldn't fix torps altogether, but it would bring them back in the "Workable" zone. Not only that but it would allow Ravens to get rid of the velocity bonus (No one needs cruise missiles hitting at 200km) in order to get a damage application bonus that would help tremendously the weapon system. Also, you wouldn't need 3 support medslots in order to apply most of your DPS and that would help with your tank, which is very low for a battleship... Someone gets it! |

Bi-Mi Lansatha
The Scope Gallente Federation
100
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Posted - 2013.05.07 08:43:00 -
[2] - Quote
Grunnax Aurelius wrote:Slot layout: 7H(-1), 7M(+1), 5L; 4 turrets , 7(+1) launchers. Seriously, 7 launchers and 7 mids slots, plus the upcoming 20-30%buff to cruise missile damage? That is +1000 DPS at range. Now I am not saying I am against it, as when they rebalance my Navy Raven it will also get a boost, but I don't see them giving the Raven that extra launcher.
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Bi-Mi Lansatha
The Scope Gallente Federation
100
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Posted - 2013.05.07 12:16:00 -
[3] - Quote
Gypsio III wrote: Yeah, the Raven's problems aren't ones of DPS, they're ones of survivability, mobility and the existence of ABCs. Throwing more DPS at it may make a lot of mission runners happy, but it won't solve the actual problems.
Exactly, I am a mission runner and more 'gank' makes my task a lot easier, as I have enough tank for rats (even with a CNR). But for PvP... six launchers and something tanker, smaller and quicker would seem to be the need.
PS. My actual preference would be to adjust the Raven so that it is primary a Torpedo Ship. Target painter bonuses and a significant increase to Torpedo Velocity. The seven mid slots allow a couple of target painters. I am not sure if it would be viable though.
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Bi-Mi Lansatha
The Scope Gallente Federation
102
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Posted - 2013.05.08 07:11:00 -
[4] - Quote
Josilin du Guesclin wrote: Well it gets that - the range bonus with torps and CMs is from a velocity bonus. The problem is that even with that a Raven only gets 30km from torps. If Torps were buffed by giving them +50% velocity (putting them back in line with rockets and HAMs) Ravens would have 45km range with Torps (and Typhoons 30km), and such a fit might well be worthwhile.
I think the two main problems as it stands now with the Raven using torpedoes (PvP) are range (which you pointed out) and the ability to apply damage. The Golem gets "7.5% bonus to effectiveness of target painters per level" and it is still not consider all that effective at applying damage.
Tech 2s have Explosion Radius of 650 m... without a lot of help the Raven won't even be able to apply full damage to a stationary Battleship.
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Bi-Mi Lansatha
The Scope Gallente Federation
102
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Posted - 2013.05.08 07:24:00 -
[5] - Quote
Grunnax Aurelius wrote: When will people get it through their head that the Raven is a CRUISE MISSILE BOAT!!!
FUARKKKKKKKKKKKKKKKK!!!!!!!!!!!!!!!!!!!!!!!!!
Actually if you looked... it has bonus to torpedos too.
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Bi-Mi Lansatha
The Scope Gallente Federation
102
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Posted - 2013.05.08 07:36:00 -
[6] - Quote
Connall Tara wrote:...oh CCP, We're so terrible, the ship is worthless, its ability to project 1000 dps out to stupid ranges simply isn't enough, it can't hit anything with its CALDARI NAVY CRUISE MISSILES.
people... the raven is FINE, if anything its superior to the typhoon which CANNOT MATCH ITS DPS AND TANK AT THE SAME TIME.
I'm happy enough to provide more screenshots if people are interested. I liked the price... 43.9M Isk. 
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Bi-Mi Lansatha
The Scope Gallente Federation
104
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Posted - 2013.05.08 07:54:00 -
[7] - Quote
Connall Tara wrote: some more fun facts....
What I see... or think I do is that the while the Raven might have higher paper DPS, the Typhoon will be able to apply it's damage better than the Raven. The "+5% Cruise Missile and Torpedo explosion velocity" is significant, plus target painters will be easier to fit in the Typhoon's mid slots.
Will it work out that way in practice. I don't know, but time will tell. |

Bi-Mi Lansatha
The Scope Gallente Federation
104
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Posted - 2013.05.08 11:07:00 -
[8] - Quote
Connall Tara wrote:...as for the raven being too slow/sluggish and (or?) having too weak a tank for a battleship i'm curious how the typhoon, a battleship which is both SLOWER and harder to tank is "just better"?... I would argue the Typhoon is better at applying damage based of bonuses and slot layout. Whether it is a better than the Raven as a Cruise Missile Battleship... I can't say.
I will say that I would like to see a viable Battleship class torpedo ship (just my preference). The Raven has the bonus (range) while the Typhoon has the slot layout. An interesting choice by CCP. Since you are a CCP alt... could you explain why. 
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Bi-Mi Lansatha
The Scope Gallente Federation
108
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Posted - 2013.05.09 08:02:00 -
[9] - Quote
Zetak wrote:...Conall why do you think the golem is the king of pve today?... When did that happened?
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Bi-Mi Lansatha
The Scope Gallente Federation
108
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Posted - 2013.05.09 09:51:00 -
[10] - Quote
Connall Tara wrote:... REALLY DAMN GOOD SHIP... Is the Odyssey Raven that much better than the one available now? Really aren't we looking at a good Raven combat system because cruise missiles are getting a major buff?
The Raven platform itself, little used by many accounts before Odyssey, isn't getting a major buff. |
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Bi-Mi Lansatha
The Scope Gallente Federation
108
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Posted - 2013.05.09 10:49:00 -
[11] - Quote
Connall Tara wrote:I'd disagree there. -edit-
buffs don't always have to be in the form of extra turrets or different bonuses after all. the raven has received a softer, more even handed buff which fills in a lot of its issues while its most critical issue... If there wasn't a Cruise Missile buff, would these changes of had a major effect on Raven usage? In your opinion.
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Bi-Mi Lansatha
The Scope Gallente Federation
108
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Posted - 2013.05.09 10:53:00 -
[12] - Quote
Gypsio III wrote:
The extra medslot and fittings are a pretty big deal, really. My concerns about the Raven (and Typhoon) aren't to do with the stats of cruise or the ship hulls themselves, both of which look fairly solid now, they're more to do with the meta and the existence of ABCs. Tone down ABCs further and we may see some gamespace open up for small-gang BS action.
Seven mids is nice; and I am looking forward to my CNR getting the same, but... if Cruise Missiles had remained unchanged... would this Odyssey Raven change have lead to more usage, especially considering the increased cost of Battleships coming with Odyssey?
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Bi-Mi Lansatha
The Scope Gallente Federation
109
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Posted - 2013.05.09 11:48:00 -
[13] - Quote
Connall Tara wrote:...the cruise buff alone nor the raven buff alone wouldn't have cut it, but both? works joyously Hopefully, they update the CNR within a month from Odyssey release. Seven mid slots and +1000 DPS 
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Bi-Mi Lansatha
The Scope Gallente Federation
109
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Posted - 2013.05.09 11:52:00 -
[14] - Quote
Caitlyn Tufy wrote:Bi-Mi Lansatha wrote:if Cruise Missiles had remained unchanged... would this Odyssey Raven change have lead to more usage, especially considering the increased cost of Battleships coming with Odyssey? This question is irrelevant, because we are getting a Cruise Missile buff.. Not if you are trying to differentiate why a Raven is a 'good ship' after Odyssey. |

Bi-Mi Lansatha
The Scope Gallente Federation
109
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Posted - 2013.05.09 12:57:00 -
[15] - Quote
Grunnax Aurelius wrote:Bi-Mi Lansatha wrote:Connall Tara wrote:...the cruise buff alone nor the raven buff alone wouldn't have cut it, but both? works joyously Hopefully, they update the CNR within a month from Odyssey release. Seven mid slots and +1000 DPS  It can already put out 1550DPS, just its damage application is ****!!! Well, is was talking about Cruise Missiles CNR with two Rigor II's and a Flare II, plus painter. Damage applicant is very good.
Note: with skills of course.
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